![]() I truly hope they improve the game, but until then, no matter how much I play it, I'm never going to feel like I've got my 15 dollar's worth. The arcana are bountiful and actually really FUN and CREATIVE (basically the only pros, btw), but the levels, rooms, and enemies are hugely limited, making this feel like more of a 5 dollar game from the app store. Finally, if you couldn't have guessed from other reviews, there isn't much to this game. Sometimes, the game will even be so gracious as to give you either a chest brimming with yet more chaos gems or a chest that requires arcana that you will 90% of the time NOT HAVE. Aberrant Deck Abhorrent Cologne Adorable Mimic Alchemists Stone Anchor of Burden Armor of Greed Bewitching Glue Blinding Binoculars Broken Plague Flask Catastrophic Codex Chaotic Comedy Chaotic Pendulum. ![]() Very rarely, the game will drop free relics or arcana, but half of the relic drops are cursed (which is great because cursed relics are almost always useless). Anchor of Burden: Damage and stuns are increased but movement speed is reduced for each cursed relic owned. Sharpened Stylus is a relic in Wizard of Legend. I don't get any sense of accomplishment, none at all. (spoiler) Really? You give me a relic that makes the game harder? As if it really needs that? (/spoiler) The devs handled the rewards in the worst way possible when you beat a boss, you will receive a modicum of health, but a MILLION chaos gems, allowing you to unlock everything in the game almost instantly. The gameplay is horribly programmed, but what about the rest of the game? Well, I've beaten it twice so far, and can say I haven't felt the slightest bit rewarded. The only "balance" I can think of is how enemies can be pushed into pits, but that feels exploitative! If you have only close-range arcana, you WILL NOT escape being hit. I've yet to stumble upon one noticeable synergy between relics, and most of the relics seem to fall flat in actually aiding the player. Some of the bosses' attacks are so absolutely unavoidable that I can't even tell if the devs have played their own game. The hit-box for the player seems completely arbitrary, and the rooms are often cramped with traps, pits, and more enemies than suit the capacity. (Okay let me finish-) It's not challenging in the way that it's something you'll eventually master and have FUN mastering, but rather it in the way that you'll take damage for literally no reason. They are like those little nooks of still water, which border a rapid stream, where we may see the straw and bubble riding quietly at anchor, or slowly. And unlike those other old men, Zedd knew the price of leadership intimately. I rarely take the time to review games, but it seems WoL fans need to desperately wake up. 76 Generally favorable reviews based on 16 Critic Reviews What's this User Score 7. She did know that Zedd was nowhere as self-important as Nilrem, Harold or Mawd. I rarely take the time to review games, but it seems WoL fans need to desperately Frankly, it's astonishing this game has such high regard. Frankly, it's astonishing this game has such high regard. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |